| Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) | |
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[WH]-Wilou84 Rêveur perpétuel
Nombre de messages : 30875 Age : 39 Localisation : Paris, France
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Mar 29 Juil 2014, 21:50 | |
| Sounds like a typical DeathevokatioN trope here... I had the very same thing on Unholy Realms map 31 ( Btw, is there a final, demo-friendly version of this wad ? ) Anyway, I'm sure this one will turn out great as well ! _________________ Un peuple qui élit des corrompus, des renégats, des imposteurs, des voleurs et des traîtres n'est pas victime ! Il est complice. George Orwell
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deathevokation Cacodémon
Nombre de messages : 263 Localisation : The Putrefying Road in the Nineteenth Extremity Clan(s) : ( Aucun )
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Ven 08 Aoû 2014, 18:18 | |
| How's progress with this map doing, Franck? | |
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franckFRAG Modérateur du chaos
Nombre de messages : 8769 Age : 34 Localisation : Orionis - Map11 Clan(s) : ( Aucun )
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Sam 09 Aoû 2014, 11:53 | |
| I really didn't have time to occupy me of your map this week It's really time which I work above! I need to create new textures to replace originals | |
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deathevokation Cacodémon
Nombre de messages : 263 Localisation : The Putrefying Road in the Nineteenth Extremity Clan(s) : ( Aucun )
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Mar 12 Aoû 2014, 08:10 | |
| Ahhh okay, no worries man, well I'm looking forward to seeing what you come up with!! | |
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deathevokation Cacodémon
Nombre de messages : 263 Localisation : The Putrefying Road in the Nineteenth Extremity Clan(s) : ( Aucun )
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Dim 15 Fév 2015, 00:44 | |
| Hey Franck, any progress with the map? Lets kickstart this project again. | |
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deathevokation Cacodémon
Nombre de messages : 263 Localisation : The Putrefying Road in the Nineteenth Extremity Clan(s) : ( Aucun )
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Dim 12 Avr 2015, 22:19 | |
| Hey all, if Franck is still too busy, maybe Wilou would be interested in collabing and designing the yellow key route, and helping with converting the map texturewise (because I feel really intimidated learning a new texture set, hehe)? Hope everyone had a great weekend! | |
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franckFRAG Modérateur du chaos
Nombre de messages : 8769 Age : 34 Localisation : Orionis - Map11 Clan(s) : ( Aucun )
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Dim 12 Avr 2015, 22:40 | |
| It can be a good idea Wilou is maybe less busy than me x) | |
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[WH]-Wilou84 Rêveur perpétuel
Nombre de messages : 30875 Age : 39 Localisation : Paris, France
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Dim 12 Avr 2015, 22:57 | |
| @ Deathevo : Please send the map my way ! Actually tbh I'm really busy as well ( and Game of Thrones season 5 will certainly eat some of my upcoming free time ), but if it's only about adding a couple areas and retexturing, maybe I can do it.... | |
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deathevokation Cacodémon
Nombre de messages : 263 Localisation : The Putrefying Road in the Nineteenth Extremity Clan(s) : ( Aucun )
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Lun 13 Avr 2015, 00:23 | |
| Yay! Well the map is sent, if you run out of ammo (and you will run out of ammo) you have to punch the cyberdemon to death because fuck you, haha. You can add more ammo I decided to play the map again and I completely exhausted the map's ammo and had some monsters left, so Franck was right. Although, to an extent I do want to have the beginning part of the map where you have to take a shotgun from the dead clutches of a shotgunner and get chased around a bit before you can start playing aggressively.. I just took it to an extreme level where only the author can win, so you can tone it down a little bit, haha. cheers! | |
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JC Membre banni
Nombre de messages : 2910 Age : 30
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Lun 13 Avr 2015, 10:42 | |
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Dernière édition par JC le Lun 17 Sep 2018, 15:38, édité 1 fois | |
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deathevokation Cacodémon
Nombre de messages : 263 Localisation : The Putrefying Road in the Nineteenth Extremity Clan(s) : ( Aucun )
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Lun 13 Avr 2015, 18:31 | |
| Here; - Just remember it's unfinished. edit: removed link Sent via pm
Dernière édition par deathevokation le Lun 13 Avr 2015, 21:28, édité 1 fois | |
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franckFRAG Modérateur du chaos
Nombre de messages : 8769 Age : 34 Localisation : Orionis - Map11 Clan(s) : ( Aucun )
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Lun 13 Avr 2015, 18:34 | |
| Thanks Deathevo! However, I prefer that you send the link in private message | |
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[WH]-Wilou84 Rêveur perpétuel
Nombre de messages : 30875 Age : 39 Localisation : Paris, France
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Mar 14 Avr 2015, 23:38 | |
| Thanks for sending me the map ! I've played it, and yeah it's really promising. I'll be glad to help, and my main concern will be : "Not ruining your original ideas", I promise I like the setup, the player can almost do whatever he likes. Some parts of the map are also quite pretty as they are now, I must say I'm partial to not having a way to lower the pillar to the Berserk if it's raised too much. It means that you can fail to get the secret and not be able to reach it any more. But it's my only gripe, and a very minor one, so it's fine | |
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[WH]-Wilou84 Rêveur perpétuel
Nombre de messages : 30875 Age : 39 Localisation : Paris, France
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Jeu 16 Avr 2015, 21:27 | |
| Ok, so I have a couple questions for you here Mr. Hanekom 1) What is your idea regarding the ending of the map ? As I see it, there are three keys you can gather in any order you like ( which is great ), and also a red door and a blue door. Haven't seen a Yellow door, was it supposed to be included as the exit door or something after some switches are activated behind Blue and Red doors ? 2) Do you have any speedrunning tricks in mind for this map, or even a UV Speed route ? | |
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franckFRAG Modérateur du chaos
Nombre de messages : 8769 Age : 34 Localisation : Orionis - Map11 Clan(s) : ( Aucun )
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Dim 19 Avr 2015, 18:43 | |
| Ok, I placed Chapel of Gouls in slot22. I think that it's a good placement according with my map 21. Edit, I quickly replaced some marble textures by those of NT : - Screens:
Dernière édition par franckFRAG le Dim 19 Avr 2015, 21:20, édité 1 fois | |
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[WH]-Wilou84 Rêveur perpétuel
Nombre de messages : 30875 Age : 39 Localisation : Paris, France
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Dim 19 Avr 2015, 21:19 | |
| I've started working on this, hopefully all my edits can be finished within a fortnight. Plenty of varied and interesting shapes, something I'm unable to do on my own maps. Having a blast working on it Slot 22 will be perfect for it, thanks Franck ! | |
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franckFRAG Modérateur du chaos
Nombre de messages : 8769 Age : 34 Localisation : Orionis - Map11 Clan(s) : ( Aucun )
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Dim 19 Avr 2015, 21:21 | |
| Je viens d'éditer mon post, si tu veux avoir une idée de la map version NT Edit, ah tu y travaille dessus, peut-être veux-tu que je t'envois la map retexturée? Il s'agit seulement de remplacement de texture, il n'y a pas de modification de secteur.
Dernière édition par franckFRAG le Dim 19 Avr 2015, 21:24, édité 1 fois | |
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[WH]-Wilou84 Rêveur perpétuel
Nombre de messages : 30875 Age : 39 Localisation : Paris, France
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Dim 19 Avr 2015, 21:24 | |
| Cool, j'aime ce vert Il nous manquait effectivement pas mal de textures de marbre vert dans le wad de ressources ( tout ce qui est têtes de lion etc. ), c'est bien de les avoir ajoutées ! Par contre, si on bosse tous les deux en même temps sur cette map, ça ne va pas servir à grand chose. | |
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franckFRAG Modérateur du chaos
Nombre de messages : 8769 Age : 34 Localisation : Orionis - Map11 Clan(s) : ( Aucun )
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Dim 19 Avr 2015, 21:28 | |
| Héhé, oui j'ai été surpris de ne pas voir de texture de marbre vert dans le wad ressource, c'est un comble! Sinon, ba oui ça risque d'être problématique de bosser à deux dessus xD Je ne sais pas où tu en es, mais comme je l'ai dis à mon post au dessus, j'ai seulement fais du "find and replace". Je pense qu'il vaut mieux que je t'envoie la map, le remplacement de texture m'a pris 10 minutes | |
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[WH]-Wilou84 Rêveur perpétuel
Nombre de messages : 30875 Age : 39 Localisation : Paris, France
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Dim 19 Avr 2015, 21:34 | |
| - franckFRAG a écrit:
- Héhé, oui j'ai été surpris de ne pas voir de texture de marbre vert dans le wad ressource, c'est un comble! Sinon, ba oui ça risque d'être problématique de bosser à deux dessus xD Je ne sais pas où tu en es, mais comme je l'ai dis à mon post au dessus, j'ai seulement fais du "find and replace". Je pense qu'il vaut mieux que je t'envoie la map, le remplacement de texture m'a pris 10 minutes
Eh bien, j'ai ajouté 300 secteurs sur la map pour le moment... J'imagine que ces nouvelles textures seront dans le prochain wad de ressources ? Si oui, je peux attendre que ce wad soit prêt, et faire un "Find & Replace" comme tu l'as fait. | |
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franckFRAG Modérateur du chaos
Nombre de messages : 8769 Age : 34 Localisation : Orionis - Map11 Clan(s) : ( Aucun )
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Dim 19 Avr 2015, 21:38 | |
| Je viens t'envoyer le dernier wad ressource et la map pour te donner une idée | |
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[WH]-Wilou84 Rêveur perpétuel
Nombre de messages : 30875 Age : 39 Localisation : Paris, France
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Dim 19 Avr 2015, 21:46 | |
| Merci à toi, c'est très joli ! Je vais voir comment je peux ajouter plus de vert du coup _________________ Un peuple qui élit des corrompus, des renégats, des imposteurs, des voleurs et des traîtres n'est pas victime ! Il est complice. George Orwell
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deathevokation Cacodémon
Nombre de messages : 263 Localisation : The Putrefying Road in the Nineteenth Extremity Clan(s) : ( Aucun )
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Mar 21 Avr 2015, 19:37 | |
| Hello Wilou! - [WH]-Wilou84 a écrit:
- I'm partial to not having a way to lower the pillar to the Berserk if it's raised too much. It means that you can fail to get the secret and not be able to reach it any more.
But it's my only gripe, and a very minor one, so it's fine You're kind of right about it being able to be raised too much, but I like it and it makes it a secret kind of. That quirkiness makes it quite a unique and almost 'puzzle' secret that makes you go 'aha!' and gives the room a little character. ;P That area was actually designed by Rauno Marks. I've already deleted a ton of his stuff already, so maybe we can keep that? I don't want him to hate me even more - [WH]-Wilou84 a écrit:
- Ok, so I have a couple questions for you here Mr. Hanekom
1) What is your idea regarding the ending of the map ? As I see it, there are three keys you can gather in any order you like ( which is great ), and also a red door and a blue door. Haven't seen a Yellow door, was it supposed to be included as the exit door or something after some switches are activated behind Blue and Red doors ? I had an idea but I think it's really an unepic and generic way to finish the level off, given that I ran out of space there... if you have any ideas feel free to join them somehow, as long as we keep the map kind of short and sweet. - [WH]-Wilou84 a écrit:
2) Do you have any speedrunning tricks in mind for this map, or even a UV Speed route ? I never have ideas for tricks to be honest, I'm useless when it comes to speedrun tricks, so I just focus on UV max haha. Dunno, feel free to add some if you can find any. PS: I'm glad you're enjoying working on the map! :> Cheers everyone, have a great week | |
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[WH]-Wilou84 Rêveur perpétuel
Nombre de messages : 30875 Age : 39 Localisation : Paris, France
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Mer 22 Avr 2015, 22:04 | |
| - deathevokation a écrit:
- That area was actually designed by Rauno Marks. I've already deleted a ton of his stuff already, so maybe we can keep that? I don't want him to hate me even more
Haha, okay, no worries there, it's definitely gonna stay in. Observant players will surely figure it out anyway. As for speedrunning tricks, the least we could do is allowing a glide at the red bars, so that the player would only need two out of three keys. Working on the YK part at the moment. I'm trying to make something as fast-paced and entertaining as the other two key parts, we'll see how it goes ! | |
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deathevokation Cacodémon
Nombre de messages : 263 Localisation : The Putrefying Road in the Nineteenth Extremity Clan(s) : ( Aucun )
| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) Jeu 23 Avr 2015, 12:21 | |
| Cool I'm really looking forward to seeing what you come up with, and I really like the idea of every mapper doing a different route, dunno if that's ever been done before on a 3 man collaboration? | |
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| Sujet: Re: Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) | |
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| Map 21 - Chapel of Ghouls (by Adrian Hanekom, Rauno Marks and [WH]-Wilou84) | |
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