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| Sujet: Zandronum passe en version 1.2! (UPD:1.2.1) Lun 02 Sep 2013, 13:42 | |
| Et voila ; apres quelques mois auquel pas mal de joueurs ont pu choper des soucis sur Zandronum, voici que le jeu passe officiellement en version 1.2 ! Il contient en outre de gros fixes, et surtout, l'ajout du CVAR sv_nomedals , destiné a desactiver ces satanés medailles qui peuvent donner un gros avantage de position en PvP. N'oublions pas la cvar compat_fullweaponlower , remettant l'action du switchweapon comme dans DooM original. Changelog: - Citation :
- *+ - Revamped the authentication error messages: The server now reports which kind of authentication failed (i.e. protected lump or map) and reports a list of all loaded PWADs including their md5 checksums. The client also automatically logs the corresponding local values which should make it much easier to pinpoint the cause of an authentication error. [Torr Samaho]
+ - Added compat_fullweaponlower to emulate vanilla without bundling it with another flag. [Water] + - Added new dmflag "no medals", controlled by the new CVAR sv_nomedals. If this is true, clients are enforced not to show medals, i.e. behave as if cl_medals == 0. [Torr Samaho] - - Fixed crashes related to loading many announcers. [Torr Samaho] - - Fixed: +showscores did not always respond properly when viewing a demo. [Dusk] - - Fixed: Monsters near a ledge sometimes appeared as constantly falling down and teleporting back on clients online. [Torr Samaho] - - Fixed: Interpolation points and actor moves didn't work properly on clients after a map reset online. [Torr Samaho] - - Fixed: Client side demo recording could crash the client. [Circunei Z, Torr Samaho] - - Fixed a lastX/Y/Z desync between client and server. [Water] - - Fixed: Calling a map/changemap vote with an existing non-map lump as argument caused the server to throw an error. [Torr Samaho] - - Fixed: When a player carrying the flag died or disconnected, the flag was spawned on the floor instead of the actual Z position of the player. [Torr Samaho] ! - The commands "wait", "error", "error_fatal" and "crashout" can't be called by ConsoleCommand anymore. [Torr Samaho] Download link: http://zandronum.com/download
Dernière édition par Ch0wW le Lun 26 Mai 2014, 20:36, édité 1 fois |
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[WH]-Wilou84 Rêveur perpétuel
Nombre de messages : 30909 Age : 40 Localisation : Paris, France
| Sujet: Re: Zandronum passe en version 1.2! (UPD:1.2.1) Lun 02 Sep 2013, 21:07 | |
| Cool, merci pour l'info ! Je déplace ton post en section News. _________________ Un peuple qui élit des corrompus, des renégats, des imposteurs, des voleurs et des traîtres n'est pas victime ! Il est complice. George Orwell
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Karakurt Cyberdémon
Nombre de messages : 4410 Age : 35 Localisation : En orbite autour d'un Trou Noir de l'espace Clan(s) : ex-HN
| Sujet: Re: Zandronum passe en version 1.2! (UPD:1.2.1) Lun 26 Mai 2014, 19:10 | |
| Un petit bump pour dire que la version 1.2.1 de Zandronum vient d'être réalisée en vue d'améliorer la sécurité du port! Elle fixe des bugs et renforce la sécurité. Post originel : - Dusk a écrit:
We're live with Zandronum 1.2.1.
This is a security release which addresses major issues in both server and client integrity. These were fixed in version 1.3 and have been backported into a separate release.
- Full changelog:
- Citation :
- - Fixed: A malformed packet could make the server kick the clients. Thanks to Konar6 for supplying a proof-of-concept exploit that allowed to debug the issue. [Torr Samaho] - - Fixed an exploit with color codes in player names (ported from Konar6's kpatch). [Torr Samaho] - - Fixed a client memory exhaustion vulnerability. Thanks to AgentME for reporting the vulnerability and submitting a preliminary patch. [Torr Samaho] - - Fixed a client heap corruption vulnerability. Thanks to AgentME for reporting the vulnerability and submitting a patch. [Torr Samaho] - - Fixed an exploit based on out of bounds userinfo sent by a malicious client (ported from Konar6's kpatch). [Torr Samaho] - - Fixed an exploit based on improperly disconnected malicious clients. Kudos to kgsws for finding and reporting this exploit. [Torr Samaho] - - Fixed an exploit that allowed malicious clients to create additional bodies. Kudos to kgsws for finding and reporting this exploit. [Torr Samaho] - - Fixed: A malformed packet could crash the server. Thanks to AgentME for reporting the vulnerability and submitting a preliminary patch. [Torr Samaho] ! - The linux binaries are not compiled with -fno-stack-protector anymore. This was originally intended to increase compatibility with distros using older glibc versions but is not necessary anymore since the source is open. Thanks to AgentME for pointing this out. [Torr Samaho]
Also shipped with the release is Doomseeker 0.12b.
Downloads:
- Windows (installer)
- Windows (base)
- Windows (base + Doomseeker)
- Linux x86
- Linux x86_64
- Mac OS X
Note: for this release the Mercurial source code repository can be downloaded from https://bitbucket.org/CrimsonDusk/zandronum-stable at commit 7cac9d36556956d36f52c19473da8078b63272f1.
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| Sujet: Re: Zandronum passe en version 1.2! (UPD:1.2.1) | |
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