| [Screenshots] Postez les screens de vos projets ! [topic II] | |
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+29Ryonee Roofi Emmanuelexe Domix K!r4 aristoxene deathevokation Nemo06 kiddoomer SidZetmeck jameson2_fr The Titiunit Darkwave0000 NilsTheRed GENTEK Yugiboy85 ZyklonB Dislogical Xzvrey subject_119 JC Necrotikflesh _DaRk_ Tristan995 Doomovore turel [WH]-Wilou84 BrokenButterfly franckFRAG 33 participants |
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gr!se Spectre
Nombre de messages : 116 Age : 15 Localisation : derrrière mon ordi
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Mer 25 Jan 2023, 15:14 | |
| Tu sait, mon "truc marche super bien" c'est juste que la taille est énorme et donc met beaucoup de temps à ce lancer... mon seul problème est que je n'ai pas le droit de copier les textures de doom2 dans mon wad... | |
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Datacore_404 Baron de l'Enfer
Nombre de messages : 811 Age : 39 Localisation : France
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Mer 25 Jan 2023, 19:50 | |
| utilises les textures d'un wad de ressources ou de freedoom 2. | |
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gr!se Spectre
Nombre de messages : 116 Age : 15 Localisation : derrrière mon ordi
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Ven 27 Jan 2023, 14:21 | |
| d'acc je vais regarder en "profondeur" les textures de freemdom et voire si elles conviennent à mon thème merci pour le tuyaux | |
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Datacore_404 Baron de l'Enfer
Nombre de messages : 811 Age : 39 Localisation : France
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Ven 27 Jan 2023, 17:25 | |
| Tu peux toujours les modifier après . L'avantage des truks libres et open source comme ce que contient Freedoom 2 c'est que tu peux les modifier selon ton besoin sans que ce soit illégal, contrairement à Doom 2 par exemple. | |
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gr!se Spectre
Nombre de messages : 116 Age : 15 Localisation : derrrière mon ordi
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Sam 28 Jan 2023, 10:36 | |
| C'est en effet un très grand avantage!
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gr!se Spectre
Nombre de messages : 116 Age : 15 Localisation : derrrière mon ordi
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Dim 29 Jan 2023, 15:24 | |
| salut, par contre faut encore aligner correctement les textures et ça c'est mois amusant pour l'instant je suis dans ce genre là : | |
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[WH]-Wilou84 Rêveur perpétuel
Nombre de messages : 31091 Age : 40 Localisation : Paris, France
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Dim 29 Jan 2023, 21:50 | |
| _________________ Un peuple qui élit des corrompus, des renégats, des imposteurs, des voleurs et des traîtres n'est pas victime ! Il est complice. George Orwell
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Roofi Spider Mastermind
Nombre de messages : 1839 Age : 27 Localisation : Chez moi Clan(s) : Team CFD
Doom Staze
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Dim 29 Jan 2023, 22:30 | |
| Les maps des années 1990 prouvent que l'alignement des textures n'est pas une nécessité donc ne n'inquiète pas. | |
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gr!se Spectre
Nombre de messages : 116 Age : 15 Localisation : derrrière mon ordi
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Lun 30 Jan 2023, 14:56 | |
| Ouf, merci - Wilou a écrit:
- Sinon, le sprite d'armure que l'on devine sur ton HUD a l'air sympa, ça vient d'où ?
l'effet de casque comme si tu en avais un sur la tête? | |
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Roofi Spider Mastermind
Nombre de messages : 1839 Age : 27 Localisation : Chez moi Clan(s) : Team CFD
Doom Staze
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Lun 30 Jan 2023, 15:40 | |
| Je plaisantais. Néanmoins , si tu veux te lancer dans le mapping , je te recommande de ne pas trop te tracasser avec l'esthétique. C'est ce qui a tendance à prendre trop de temps au sacrifice du gameplay. | |
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[WH]-Wilou84 Rêveur perpétuel
Nombre de messages : 31091 Age : 40 Localisation : Paris, France
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Lun 30 Jan 2023, 21:26 | |
| - la brigade fantôme a écrit:
- Wilou a écrit:
- Sinon, le sprite d'armure que l'on devine sur ton HUD a l'air sympa, ça vient d'où ?
l'effet de casque comme si tu en avais un sur la tête? Non, le sprite d'armure juste au-dessus de "Stamina", en bas à gauche ! _________________ Un peuple qui élit des corrompus, des renégats, des imposteurs, des voleurs et des traîtres n'est pas victime ! Il est complice. George Orwell
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gr!se Spectre
Nombre de messages : 116 Age : 15 Localisation : derrrière mon ordi
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Mar 31 Jan 2023, 10:07 | |
| ohhh il est intégré à l'effet de casque tu dois parler de la "projection" je sait plus trop d'où je le sort (en tout cas c'est pas moi qui l'ai fait) si tu veux tu peux le télécharger ici. Je trouve que ça fait sympa... surtout quand tu te prend une balle dans la tronche | |
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Yugiboy85 Expert GSTONE
Nombre de messages : 1492 Age : 32 Localisation : France Clan(s) : ( Aucun )
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Sam 11 Fév 2023, 10:24 | |
| Petit apercu des changements que j'ai fais a ma map pour la prochaine version du wad. Notamment, un exit retravaillé pour pas que ça soit trop soudain et que ça colle au reste des maps. | |
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gr!se Spectre
Nombre de messages : 116 Age : 15 Localisation : derrrière mon ordi
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Sam 11 Fév 2023, 11:33 | |
| sympa | |
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Roofi Spider Mastermind
Nombre de messages : 1839 Age : 27 Localisation : Chez moi Clan(s) : Team CFD
Doom Staze
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Dim 12 Fév 2023, 08:38 | |
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[WH]-Wilou84 Rêveur perpétuel
Nombre de messages : 31091 Age : 40 Localisation : Paris, France
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Dim 12 Fév 2023, 08:54 | |
| Cool ! Le texte issu de ChatGPT donnait quoi ? _________________ Un peuple qui élit des corrompus, des renégats, des imposteurs, des voleurs et des traîtres n'est pas victime ! Il est complice. George Orwell
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Roofi Spider Mastermind
Nombre de messages : 1839 Age : 27 Localisation : Chez moi Clan(s) : Team CFD
Doom Staze
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Dim 12 Fév 2023, 08:55 | |
| Bonne lecture ! Beaucoup de répétition dans le texte - Citation :
- MAP03: "The Gantlet" is a level in the classic first-person shooter game "Doom 2." Here's a step-by-step walkthrough of the level:
1. Start: You'll begin in a small room with a door in front of you. Go through the door to enter a larger room with a number of enemies. Clear them out and head towards the door in the opposite corner of the room. 1. Main Hall: You'll now be in a long, narrow hall with a number of enemies. Clear them out and head towards the door at the end of the hall. 3. Side Room: You'll enter a side room with more enemies and a door at the opposite end. Clear out the enemies and head through the door. 4. Switch Room: This room contains a switch. Activating the switch will open up a door in the Main Hall. Head back there to continue. 5. Lower Hall: The Main Hall will now have a door that was previously closed open. Enter the door to enter a lower hall. There will be a number of enemies here, so clear them out and head towards the door at the end of the hall. 6. Courtyard: You'll now be in a large, open courtyard with a number of enemies. Clear them out and head towards the door at the opposite end of the courtyard. 7. Upper Hall: You'll now be in a long, narrow hall with a number of enemies. Clear them out and head towards the door at the end of the hall. 8. Exit: You've made it to the end of the level. Head through the door to complete MAP03: "The Gantlet."
Note that these descriptions are general, and the exact details of the level may vary depending on the difficulty setting and other factors. Additionally, this walkthrough is based on the original version of "Doom 2," and there may be different or additional elements in later versions or ports of the game.
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The starting room in MAP03: "The Gantlet" is a small, rectangular room with a door in front of you. The walls are made of concrete blocks and the floor is made of metal grating. The room is dimly lit, with a light source coming from an unknown location and casting shadows across the room.
There are no enemies in this room, so you are free to explore and familiarize yourself with the controls. There is a door in front of you that leads to a larger room with enemies, so be prepared for a fight.
The room may also contain items such as health and ammo pickups, so be sure to check the corners and other nooks and crannies of the room to gather supplies before heading into the next area.
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The Main Hall in MAP03: "The Gantlet" is a long, narrow room with concrete walls and a metal grating floor. The room is lit with dim light, and there may be shadows cast from an unknown source. The Main Hall is wider than the starting room, allowing you to move around more freely and engage with the enemies in the room.
There are a number of enemies in the Main Hall, which can be a mix of different types of monsters such as zombies, imps, and demons. These enemies will attack you as soon as they spot you, so you will need to be prepared to fight.
As you make your way through the Main Hall, be on the lookout for health and ammo pickups, as well as any other items or weapons that you may find useful. There may also be obstacles in the room, such as crates or pillars, that you can use for cover as you engage with the enemies.
The Main Hall is an important part of the level, as it serves as a bridge between the starting room and other areas of the map. Be sure to clear out all of the enemies and gather any useful items before heading to the next area.
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The Side Room in MAP03: "The Gantlet" is a smaller room located off of the Main Hall. Like the other rooms in the level, it has concrete walls and a metal grating floor, and is dimly lit with light coming from an unknown source.
This room contains a number of enemies, which will attack you as soon as you enter. The Side Room is smaller than the Main Hall, so you may need to be more careful when moving around and engaging with the enemies. There may also be obstacles in the room, such as crates or pillars, that you can use for cover.
As you fight your way through the Side Room, be on the lookout for health and ammo pickups, as well as any other items or weapons that you may find useful. Once you have cleared out all of the enemies, head to the door at the opposite end of the room to continue.
The Side Room serves as a connecting area between the Main Hall and other areas of the map, and is an important part of the level. Be prepared for a fight, and make sure to gather any useful items before heading to the next area.
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The Switch Room in MAP03: "The Gantlet" is a small room located off of the Side Room. Like the other rooms in the level, it has concrete walls and a metal grating floor, and is dimly lit with light coming from an unknown source.
This room contains a switch, which is usually located in the center of the room. Activating the switch will open a door in the Main Hall, allowing you to continue to the next area.
In addition to the switch, the Switch Room may also contain a number of enemies, which will attack you as soon as you enter. The room is small, so you may need to be careful when moving around and engaging with the enemies. There may also be obstacles in the room, such as crates or pillars, that you can use for cover.
Be on the lookout for health and ammo pickups, as well as any other items or weapons that you may find useful. Once you have cleared out all of the enemies and activated the switch, head back to the Main Hall to continue.
The Switch Room is an important part of the level, as it allows you to progress to the next area. Make sure to clear out all of the enemies and gather any useful items before heading to the next area.
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The Lower Hall in MAP03: "The Gantlet" is a large room located beneath the Main Hall. Like the other rooms in the level, it has concrete walls and a metal grating floor, and is dimly lit with light coming from an unknown source.
The Lower Hall is typically a more open space than the other rooms in the level, allowing you to move around more freely. There are a number of enemies in the room, which will attack you as soon as you enter. The room may also contain obstacles, such as crates or pillars, that you can use for cover.
As you fight your way through the Lower Hall, be on the lookout for health and ammo pickups, as well as any other items or weapons that you may find useful. The room may also contain secrets or hidden areas that you can explore to gather additional items and supplies.
The Lower Hall is an important part of the level, as it serves as a connecting area between the Main Hall and other areas of the map. Be prepared for a fight, and make sure to clear out all of the enemies and gather any useful items before heading to the next area.
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The Courtyard in MAP03: "The Gantlet" is a large open area located outside of the main building. Like the other areas in the level, it has concrete walls and a metal grating floor, and is dimly lit with light coming from an unknown source.
The Courtyard is typically a more open space than the other rooms in the level, allowing you to move around more freely. There are a number of enemies in the Courtyard, which will attack you as soon as you enter. The area may also contain obstacles, such as crates or pillars, that you can use for cover.
As you fight your way through the Courtyard, be on the lookout for health and ammo pickups, as well as any other items or weapons that you may find useful. The Courtyard may also contain secrets or hidden areas that you can explore to gather additional items and supplies.
The Courtyard is an important part of the level, as it serves as a connecting area between the Lower Hall and other areas of the map. Be prepared for a fight, and make sure to clear out all of the enemies and gather any useful items before heading to the next area.
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The Upper Hall in MAP03: "The Gantlet" is a large room located above the Main Hall. Like the other rooms in the level, it has concrete walls and a metal grating floor, and is dimly lit with light coming from an unknown source.
The Upper Hall is typically a more open space than the other rooms in the level, allowing you to move around more freely. There are a number of enemies in the room, which will attack you as soon as you enter. The room may also contain obstacles, such as crates or pillars, that you can use for cover.
As you fight your way through the Upper Hall, be on the lookout for health and ammo pickups, as well as any other items or weapons that you may find useful. The room may also contain secrets or hidden areas that you can explore to gather additional items and supplies.
The Upper Hall is an important part of the level, as it serves as a connecting area between the Main Hall and other areas of the map. Be prepared for a fight, and make sure to clear out all of the enemies and gather any useful items before heading to the next area. | |
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[WH]-Wilou84 Rêveur perpétuel
Nombre de messages : 31091 Age : 40 Localisation : Paris, France
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Dim 12 Fév 2023, 09:49 | |
| Ah oui, intéressant Beaucoup de redondance en effet, mais je m'attendais à un bloc de 3 lignes plutôt qu'à un truc très détaillé sur chaque zone. Ca va être sympa à suivre. A quand un wad avec des textures générées par IA ? _________________ Un peuple qui élit des corrompus, des renégats, des imposteurs, des voleurs et des traîtres n'est pas victime ! Il est complice. George Orwell
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franckFRAG Administrateur
Nombre de messages : 8840 Age : 34 Localisation : Between map01 and map32 Clan(s) : ( Aucun )
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Dim 12 Fév 2023, 12:43 | |
| J'aime beaucoup l'ambiance qui s'en dégage ces textures grises, alors qu'il s'agit simplement des textures de Doom2. | |
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Roofi Spider Mastermind
Nombre de messages : 1839 Age : 27 Localisation : Chez moi Clan(s) : Team CFD
Doom Staze
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Dim 12 Fév 2023, 15:40 | |
| Voilà ma map pour ceux qui veulent tester :
https://drive.google.com/file/d/1MxIhQaeArbykXJjCYkGQpsKXeIUDkBSO/view?usp=sharing | |
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gr!se Spectre
Nombre de messages : 116 Age : 15 Localisation : derrrière mon ordi
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Dim 12 Fév 2023, 15:47 | |
| je vais tester ttl j’espère qu'elle sera bien! mais j'ai confiance en toi bon ben je l'ai finie! je la trouve sympa. Bon au début j'ai eu du mal mais j'avais pas compris que quand j'essayais d'appuyer sur le premier bouton en utilisant la touche "sauter"... Après c'est allé tout seul Ha j'ai trouvé les passages secret, celui à côté du point d'apparition à été plus long (pourtant je l'ai vu avec un simple coup d'œil sur la map) scène avec les âmes perdues : - Spoiler:
le début - Spoiler:
sinon j'ai trouvé sympa le fait que tu indique les endroits comme un guide : - Spoiler:
et pour finir : - Spoiler:
Dernière édition par la brigade fantôme le Lun 13 Fév 2023, 11:20, édité 1 fois | |
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Roofi Spider Mastermind
Nombre de messages : 1839 Age : 27 Localisation : Chez moi Clan(s) : Team CFD
Doom Staze
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Dim 12 Fév 2023, 21:19 | |
| Merci d'avoir joué. Les mots qui s'affichent sur l'automap ne servent pas vraiment à guider, mais à montrer les sections indiquées par ChatGPT. | |
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gr!se Spectre
Nombre de messages : 116 Age : 15 Localisation : derrrière mon ordi
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Lun 13 Fév 2023, 11:18 | |
| - Roofi a écrit:
- Merci d'avoir joué. Smile
De rien, ça m'a fait plaisir, et au moins là je savais qui l'a fait sinon, pour les parties de la map que tu ne voudrais pas afficher avec le "computer map" tu peux activer "not on map" sur les vertices | |
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Roofi Spider Mastermind
Nombre de messages : 1839 Age : 27 Localisation : Chez moi Clan(s) : Team CFD
Doom Staze
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Lun 03 Avr 2023, 21:52 | |
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franckFRAG Administrateur
Nombre de messages : 8840 Age : 34 Localisation : Between map01 and map32 Clan(s) : ( Aucun )
| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] Lun 03 Avr 2023, 22:27 | |
| Haha, sympa l'idée de faire une marelle. C'est une map que tu fais en même temps que la map qui se passe dans un centre commercial ? | |
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| Sujet: Re: [Screenshots] Postez les screens de vos projets ! [topic II] | |
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| [Screenshots] Postez les screens de vos projets ! [topic II] | |
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